Geometric Algebra: An Algebraic System for Computer Games and Animation High quality books
Geometric Algebra: An Algebraic System for Computer Games and Animation
By:John A. Vince
Published on 2009-05-20 by Springer Science & Business Media

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design. Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs. The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.
This Book was ranked at 31 by Google Books for keyword Algebra.
Book ID of Geometric Algebra: An Algebraic System for Computer Games and Animation's Books is MB1P6AX8aAAC, Book which was written byJohn A. Vincehave ETAG "JREqWlqZTCw"
Book which was published by Springer Science & Business Media since 2009-05-20 have ISBNs, ISBN 13 Code is 9781848823792 and ISBN 10 Code is 1848823797
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Book which have "195 Pages" is Printed at BOOK under CategoryComputers
This Book was rated by 1 Raters and have average rate at "5.0"
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Book was written in en
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